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The first minds to be controlled by generative AI will live inside video games

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1 year, 8 months ago
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826 views

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It’s not just human life that will be remade by the rapid advance in generative artificial intelligence. NPCs (non-playable characters), the figures who populate generated worlds in video games but have to date largely run on limited scripts — think the proprietor of the store you enter — are being tested as one of the first core gaming aspects where AI can improve gameplay and immersiveness. A recent partnership between Microsoft Xbox and Inworld AI is a prime example.

AI News Analysis

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6.8/10
Article Overall Quality

Based on 6 key journalism metrics

Analyzed 4 days, 18 hours ago
Factual Accuracy
8/10
Low High

The article discusses advancements in AI specifically related to NPCs in video …

Source Credibility
8/10
Unreliable Trusted

CNBC is a well-established news organization known for its business and technol…

Evidence Quality
6/10
Weak Strong

The article mentions a specific partnership but lacks multiple corroborative so…

Balance & Fairness
5/10
Biased Balanced

The article does not present opposing views or potential downsides of AI in gam…

Clickbait Level
4/10
Honest Sensational

While the title is intriguing, it remains fairly descriptive. However, it may e…

Political Bias
0
L
C
Liberal Neutral Conservative
Neutral

The article does not exhibit clear political bias; it focuses on technological …

Analysis Summary

The article presents a clear and mostly accurate overview of generative AI's potential impact on video games, specifically through examples like the Microsoft partnership. However, it could benefit from more diverse sources and perspectives.

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Article Details
Source cnbc.com
Published 1 year, 8 months ago
Views 826
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